|Game||Castlevania: Symphony of the Night|
|Date Aired||April 22nd, 2013|
|Playlist||Symphony of the Night|
|Last Episode||Chicken Sandwich|
|Next Episode||DIE HIPPOGRYPH!|
Episode[edit | edit source]
Jirard starts the episode welcoming everyone, boys and girls, children of all ages, and even some of an animal variety. He then introduces Alex and Greg, which Greg dumbfounded about Jirard thinking that animals actually watch the show.
Alex feels that backtracking is a weird term, because while their is times that you literally have to backtrack, it's a game design choice to make backtracking so the game is non-linear. Greg also thinks that it isn't "backtracking," it's just the game. Or re-exploration.
Jacque, Jirard's brother, comes in to make a short appearance to the show, but unfortunately says something incomprehensible, but cracks up the other Beard Bros.
Jirard ends the episode after the battle with the Hippogryph, which is part horse, lion, and eagle. Jirard dies multiple times before ending the episode, saying that they will beat him next episode.
Progress[edit | edit source]
- Maria met, saying the castle is different then she remembered.
Trivia[edit | edit source]
- Changing your cloak will actually show up on Alucard's sprite.
Question of the Week[edit | edit source]
Backtracking vs. Exploring. Do you think that their is a place in game design for backtracking, or can it be defined as exploring?
Greg says that he likes the feeling of both, backtracking and exploration.