SuperBeardBrothers Wiki
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Alex feels that backtracking is a weird term, because while their is times that you literally have to backtrack, it's a game design choice to make backtracking so the game is non-linear. Greg also thinks that it isn't "backtracking," it's just the game. Or re-exploration.
 
Alex feels that backtracking is a weird term, because while their is times that you literally have to backtrack, it's a game design choice to make backtracking so the game is non-linear. Greg also thinks that it isn't "backtracking," it's just the game. Or re-exploration.
   
Jacque, [[Jirard Khalil| Jirard's]] brother, comes in to make a short appearance to the show, but unfortunately says something incomprehensible, but cracks up the other Beard Bros.
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Jacque, Jirard's brother, comes in to make a short appearance to the show, but unfortunately says something incomprehensible, but cracks up the other Beard Bros.
   
 
Jirard ends the episode after the battle with the Hippogryph, which is part horse, lion, and eagle. Jirard dies multiple times before ending the episode, saying that they will beat him next episode.
 
Jirard ends the episode after the battle with the Hippogryph, which is part horse, lion, and eagle. Jirard dies multiple times before ending the episode, saying that they will beat him next episode.

Revision as of 03:30, 31 December 2013

Damn Hippogryph!
Super_Beard_Bros._DELUXE_-_Castlevania_Symphony_of_The_Night_Episode_4_-_Damn_Hippogryph!
Info
Game Castlevania: Symphony of the Night
Episode 4
Date Aired April 22nd, 2013
Episode Length 25:21
Playlist Symphony of the Night
Last Episode Chicken McSandwich
Next Episode DIE HIPPOGRYPH!

Episode

Jirard starts the episode welcoming everyone, boys and girls, children of all ages, and even some of an animal variety. He then introduces Alex and Greg, which Greg dumbfounded about Jirard thinking that animals actually watch the show.

Alex feels that backtracking is a weird term, because while their is times that you literally have to backtrack, it's a game design choice to make backtracking so the game is non-linear. Greg also thinks that it isn't "backtracking," it's just the game. Or re-exploration.

Jacque, Jirard's brother, comes in to make a short appearance to the show, but unfortunately says something incomprehensible, but cracks up the other Beard Bros.

Jirard ends the episode after the battle with the Hippogryph, which is part horse, lion, and eagle. Jirard dies multiple times before ending the episode, saying that they will beat him next episode.

Progress

  • Maria met, saying the castle is different then she remembered.

Trivia

  • Changing your cloak will actually show up on Alucard's sprite.

Question of the Week

Backtracking vs. Exploring. Do you think that their is a place in game design for backtracking, or can it be defined as exploring?

Greg says that he likes the feeling of both, backtracking and exploration.